Morphing Blob
Create a platonic, and then click make click Structure>Make Editable.
![]() Then, go to Structure - Edit Surface - Matrix Extrude. Use the default setting, except for the steps. Change the amount of steps to 2, you should have an image similar to the one on the left. ![]() The result should be something like the picture beneath. ![]() Create some Objects - Nurbs - Hyper Nurbs and then drag the platonic into the hyper nurbs over in the objects palette. ![]() Now, create a new material of a simple gradient. ![]() Apply the material and render it. Here's what the final image should look like. That's about it, simple and easy. ![]() Apply some material and render it, and you could have something like the image below. ![]()
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